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seen Feb 9 at 20:52

Jun
20
comment How to create a non-destructive and reusable blurred/frosted glass effect?
Did not work. But maybe I did it wrong.
Jun
20
comment How to create a non-destructive and reusable blurred/frosted glass effect?
How can I do the sandy grainy texture? I am thinking to of these together would work. Two the exact same, but one is one pixel up and one pixel to the right from the first one and that would make it grainy (layered if you will).
Jun
20
comment How to create a non-destructive and reusable blurred/frosted glass effect?
We are all native. And programming it isn't an option as it might have 3 view showing or 2 or 1, but the top view needs to allow all the underneath views, no matter how many there are, to show throw a little.