178 reputation
8
bio website xinoro.net
location Tokyo, Japan
age
visits member for 1 year, 9 months
seen 19 hours ago

I make games... As many as I can

I have two games on Greenlight, and it would be super cool if you supported us by voting for them:


Sep
24
awarded  Autobiographer
Sep
16
comment How can I make skybox drawing easier in Photoshop?
That would be a process to simplify the process of -testing- of the image, not -creating- the image. Testing is not a problem for me, because I can put it on my game engine and test it pretty hassle-free.
Sep
16
comment How can I make skybox drawing easier in Photoshop?
Once again, what tool do you propose?
Sep
16
awarded  Commentator
Sep
16
comment How can I make skybox drawing easier in Photoshop?
Yes, I'm currently painting them in a similar way. I just want to know if there are ways to make the process simpler.
Sep
16
comment How can I make skybox drawing easier in Photoshop?
Do you have any suggestions? I want to paint the skyboxes, not get them automatically generated.
Sep
15
comment How can I make skybox drawing easier in Photoshop?
@joojaa: How do you do that?
Sep
15
asked How can I make skybox drawing easier in Photoshop?
Sep
11
awarded  Critic
Sep
11
comment How to convert from RGB to real life paint colors?
That is much more clear now after your revision to your answer.
Sep
11
comment How to convert from RGB to real life paint colors?
I would even go say additive (like RGB) is much more real than subtractive (like CMYK). Color is a property of light, not of pigments. Pigments prevent some light from being reflected, and if the light a pigment reflects is not projected onto the object to begin with, the object will invariably look black. In fact, I would say the majority of colors you look at every day are not based on pigments: the sky is not blue because it has blue paint in it; an incandescent light bulb is not yellow because it has blue paint in it; your computer screen shows colors not with pigments but by adding light.
Sep
11
comment How to convert from RGB to real life paint colors?
Both additive and subtractive models exist and can be seen every day in real life, not just subtractive as you claim. Additive means you add light, and the more you add the "brighter" the color becomes, with white being the brightest you can get. With subtractive, you're adding paint, which prevents light from reflecting, and the more paint you add, the less light will be reflected, and the "darker" the color will result. If one wants to simulate paint mixing, a subtractive method is more appropriate, but if you want to simulate light mixing, an additive method is more appropriate.
Apr
21
comment Getting better printed color matches on a budget
That's a very sad answer :(
Apr
21
asked Getting better printed color matches on a budget
Jun
11
awarded  Self-Learner
Jan
25
accepted How to project an image into a cone?
Jan
23
awarded  Teacher
Jan
23
answered How to project an image into a cone?
Jan
23
comment How to project an image into a cone?
The thing is that I'm not designing it so it can be projected onto a cone. I have an existing design, and I want to convert it to the conical projection. The math for this is trivial, so maybe I'm going to have to roll my own program for doing this?
Jan
23
comment How to project an image into a cone?
@Ryan: Outside, but no matter how I see it, it should be the same.