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What I'm trying to achieve is something like one of these segments

enter image description here

There's any way to do it without rasterizing the shape?

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  • photoshop is raster by definition, doesn't it?
    – Ilan
    Mar 21, 2014 at 15:00
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    It have a lot of vector features.
    – Vandell
    Mar 21, 2014 at 15:06
  • vector-like features you mean? i dont think it is real vectors
    – Ilan
    Mar 21, 2014 at 15:11
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    What have you tried? What are you struggling with? There's lots and lots of ways you can make the shapes you indicated.
    – Ryan
    Mar 21, 2014 at 15:20
  • 1
    I'd just draw a circle and mask the portion I did not want in Photoshop.
    – Scott
    Mar 21, 2014 at 19:56

3 Answers 3

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To avoid having to rasterize:

  1. Draw an Ellipse using the Ellipse tool in "Shape drawing" mode while holding down the SHIFT key to constrain it to a circle. By default the resulting circle will have 4 segments/anchor points. enter image description here
  2. Use the direct selection tool to select and delete segments to give you the desired arc. enter image description here enter image description here
  3. You can always add more anchor points to the circle (Add anchor point tool) to get exactly the size arc you want by slicing up the circle into more segments. More anchor points added enter image description here
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Circle with stroke applied:

enter image description here

Fill Opacity down to 0:

enter image description here

Rasterize effect:

enter image description here

Delete what you don't want, select, and make work path:

enter image description here

Of course this is only one method. Its probably easier to use Illustrator. Might even be easier to just use the pen tool in photoshop but to get perfect circles you'd have to set up guidelines or grids anyways so maybe not.

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  1. Use the Ellipse tool in the toolbox to make a circle.
  2. You can draw another circle inside to make a wheel (press ALT to substract)
  3. Draw a rectangle with ALT + SHIFT to intersect the new area and the existing shapes.
  4. Combine shapes

More info

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