Timeline for How to display edges in a 3D file on Facebook
Current License: CC BY-SA 4.0
13 events
when toggle format | what | by | license | comment | |
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Nov 9, 2018 at 0:44 | history | edited | sinsedrix | CC BY-SA 4.0 |
added 95 characters in body
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Nov 6, 2018 at 1:39 | answer | added | Don McCurdy | timeline score: 1 | |
Jun 3, 2018 at 18:51 | comment | added | joojaa | @GerardFalla its possible to ask genuine graphic design questions concerning 3D applications although i have only seen it done only once. But essentially asking how the fileformats of 3D work is a bit outlier. Its like asking how to program javascript. Anyway the users here can not support 3D questions very well. For every basic question of 2D design theres 100 for 3D. Generic 3D graphics site has been suggested 2 times but it always failed spectacularily. There are lots of 3D askers but few who can answer. By isolating by program you are much more likely to get an answer. | |
Jun 3, 2018 at 18:46 | comment | added | GerardFalla | @joojaa - I’m not actually quibbling: I’ve a question for clarification: if generic 3D questions (non blender) which are explicitly about the graphic representation achievable in a specific but generally available public forum are so non germane to GDSE that the question should be closed immediately, why then do we have tags supporting 3D topics, including some specific 3D DCC tools by published name? Further, does this suggest a need for a generic Non-Blender 3D topic area for such topics? | |
Jun 3, 2018 at 18:03 | comment | added | joojaa | Perhaps, but this isnt graphic design. Not all design is graphic design, when i design electrical circuits or machinery i dont qualify. There is no generic 3D forum. You may try computer graphics but they will probably just close it. Exportting 3D assets could be asked generally though. But thts easy enoug explained in one sentence. Essentially polygons export, textures and texture cords export anything beyond that is a hit and miss. | |
Jun 3, 2018 at 17:54 | comment | added | sinsedrix | @joojaa I feel that design is indissociable from rendering. But would you recommend a more adapted community? | |
Jun 3, 2018 at 17:46 | comment | added | joojaa | I'm voting to close this question as off-topic because its not about graphic design but rather 3D graphics formats and what they support. | |
Jun 3, 2018 at 17:38 | comment | added | joojaa | Gltf does not support the lines just geometry. In general the lines are post process/custom rendering effects and no engine has handlers for them. | |
Jun 3, 2018 at 16:58 | review | Close votes | |||
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S Jun 3, 2018 at 13:55 | history | suggested | Zoe - Save the data dump | CC BY-SA 4.0 |
Noise reduction, trademark capitalization
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Jun 3, 2018 at 12:41 | review | First posts | |||
Jun 3, 2018 at 12:42 | |||||
Jun 3, 2018 at 12:40 | review | Suggested edits | |||
S Jun 3, 2018 at 13:55 | |||||
Jun 3, 2018 at 12:40 | history | asked | sinsedrix | CC BY-SA 4.0 |