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Sep 19, 2022 at 17:31 history bounty ended Scott
Sep 15, 2022 at 23:26 comment added Scott More than what was necessary :) I wasn't expecting you to explain further. :) .. The thing is.. I am not seeking bevels. I don't mention "bevels" because I know what they are and they are not wanted. A rounded corner isn't a bevel. I think this is partially my fault due to a couple images in the question. They somewhat lead viewers down a "bevel" path - wasn't my intention. I know if I wanted a rounded cuboid I need to alter all sides to reflect that. I don't though.. frankly... I was overthinking things and mistakenly lead others to overthink in the same manner. Sorry.
Sep 15, 2022 at 23:11 comment added Rafael I added some more letters and numbers because I ran out of letters.
Sep 15, 2022 at 23:05 history edited Rafael CC BY-SA 4.0
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Sep 15, 2022 at 19:24 comment added Scott The problem I have visually with D-H, and R is that this method always makes that right corner appear concave to me. i.e. R in this answer appears to have convex rounding on the left edge but concave rounding on the right edge. And if right corners are concave, then the left corners should also be concave (unless a purposeful opposition is desired) Perhaps this is my issue and why I struggle with this.. hence the question.
Sep 15, 2022 at 18:48 comment added Scott Thanks for contributing, and the clear effort. :) I did post "standard gradients are okay" in the question :) I just didn't want to get into meshes, 3d shading etc. The problem with the edge gradient in I-R is that it makes the side appear rounded, not the corner. And if that side is rounded, so should the other sides be, meaning I'd need minimally gradients on the other 3 sides to indicate a drop off. I want hard edges, just round corners. I think D may address that best in this answer.
Sep 15, 2022 at 18:28 history edited Rafael CC BY-SA 4.0
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Sep 15, 2022 at 18:15 history edited Rafael CC BY-SA 4.0
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Sep 15, 2022 at 18:10 history edited Rafael CC BY-SA 4.0
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Sep 15, 2022 at 17:54 history answered Rafael CC BY-SA 4.0