Timeline for What are some common, useful methods to use when interviewing a graphic/ux designer for work on a development project?
Current License: CC BY-SA 3.0
10 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Mar 18, 2016 at 14:01 | history | edited | Zach Saucier |
Removed tag to be burned
|
|
Mar 24, 2014 at 5:42 | comment | added | joojaa | @DA01 My initial tought was managing management expectations. This does sound more like they want a creative manager, but without the cost. | |
Mar 24, 2014 at 1:59 | history | tweeted | twitter.com/#!/StackDesign/status/447915535901425665 | ||
Mar 24, 2014 at 1:16 | answer | added | Yisela | timeline score: 3 | |
Mar 24, 2014 at 0:43 | history | edited | benteh |
edited tags
|
|
Mar 24, 2014 at 0:32 | answer | added | Ryan | timeline score: 1 | |
Mar 23, 2014 at 20:49 | comment | added | DA01 | It's akin to hiring a talented programmer and telling them they'll spend their time managing untalented programmers who will work for pennies. Not sure how attractive of a position that would be. Sounds rather frustrating, actually. | |
Mar 23, 2014 at 19:02 | comment | added | joojaa | Have you ever worked with a graphics designer before? How fast is your quickly? | |
Mar 23, 2014 at 18:15 | review | First posts | |||
Mar 23, 2014 at 22:23 | |||||
Mar 23, 2014 at 17:56 | history | asked | blueberryfields | CC BY-SA 3.0 |