Timeline for Good "low level" graphics & image manipulating concepts tutorial for beginner
Current License: CC BY-SA 3.0
7 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Mar 26, 2014 at 14:25 | history | edited | benteh |
edited tags
|
|
Mar 26, 2014 at 14:12 | comment | added | benteh | I understand your problem, but it is very difficult to teach the overall functionality of complex software without a case-study. One button, function or tool can be used in a multitude of ways, depending on what steps came before and what steps comes after. You will probably find images with arrows pointing to tools with a description, but this is not always very helpful... Personally, I think the best way is to create a fictional project, and then search specifically for a tutorial that would help you achieve that. And then of course increase complexity as you go along. | |
Mar 26, 2014 at 14:07 | history | edited | Ryan | CC BY-SA 3.0 |
edited title
|
Mar 26, 2014 at 13:31 | answer | added | slaterio | timeline score: 2 | |
Mar 26, 2014 at 10:59 | history | tweeted | twitter.com/#!/StackDesign/status/448776218352308224 | ||
Mar 26, 2014 at 10:26 | review | First posts | |||
Mar 26, 2014 at 10:31 | |||||
Mar 26, 2014 at 10:07 | history | asked | ps-aux | CC BY-SA 3.0 |