Skip to main content

Timeline for T-Shirt design from an A4 drawing?

Current License: CC BY-SA 3.0

12 events
when toggle format what by license comment
Jul 20, 2014 at 15:15 history tweeted twitter.com/#!/StackDesign/status/490877753110298625
Jul 17, 2014 at 12:44 vote accept NeilK27
Jul 15, 2014 at 11:44 answer added lawndartcatcher timeline score: 4
Jul 14, 2014 at 22:52 comment added Jenna Worth posting as an answer @lawndartcatcher
Jul 14, 2014 at 21:13 comment added NeilK27 That sounds perfect! Thank you @lawndartcatcher.
Jul 14, 2014 at 20:56 comment added Jenna I think @lawndartcatcher has given you the simplest solution without needing to start again!
Jul 14, 2014 at 20:52 comment added lawndartcatcher You could try scanning it in at something ridiculously high like 600 dpi, then resizing it in Photoshop down to 300 dpi but keeping the same pixel count (in other words - scan it in at 600 dpi; you end up with something like 4960 X 7016 pixels. Resize it to 300 dpi, but keep the actual pixel size at 4960 x 7016. You will now have an image that's larger than A4 but contain the same number of pixels. Since A3 @ 300 dpi (still probably fine for creating screens for t-shirts) is 3508 x 4961 you can scale and crop to get to A3 size from your original scan.
Jul 14, 2014 at 20:34 comment added NeilK27 Will definitely be done by silkscreening/screenprinting. fully understand the issues with loads of colours and fades and aim to keep that at a minimum. The main thing is that I want that handdrawn feel so it is either expanding my A4 drawing or starting again with A3 and need to know whether expanding an A4 page to A3 on Photoshop can work. Apologies if this sounds confusing!
Jul 14, 2014 at 18:47 review First posts
Jul 14, 2014 at 18:49
Jul 14, 2014 at 18:37 history edited JohnB
edited tags
Jul 14, 2014 at 18:33 comment added lawndartcatcher Out of curiosity, what process are you going to use to print on to the shirt? If it's silkscreening you may have issues if you start using large numbers of colors or subtle fades. One of the nice things about doing things as a vector illustration is that you're forced to look at how your shapes are filled and how many colors you're using.
Jul 14, 2014 at 18:29 history asked NeilK27 CC BY-SA 3.0