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Mar 17, 2016 at 17:35 comment added joojaa @Luciano not all 3D apps are the same. Voxel modellers work like pixels but intead of a flat plane they are in fact cubic grids. Not all textures are images, some are procedural that then are vector or not... Hard to classify.
Mar 17, 2016 at 15:16 comment added Luciano I disagree with this answer. 3D software builds objects with vectors that can be scaled up and down like vector images. Obviously if you add a raster texture to it the texture is not a vector.
Mar 17, 2016 at 13:22 history edited Zach Saucier CC BY-SA 3.0
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Mar 17, 2016 at 8:27 comment added joojaa I created a chat room for this @lind so that we can chat this out.
Mar 17, 2016 at 8:21 comment added joojaa @lind If you want to define difference raster/vector based on output. But that's just one definition from a deep technical point of view that would mean that vector contents only exists if you print with a plotter, laser cutter etc.
Mar 17, 2016 at 8:19 comment added lind so the software in itself is hard to distinguish, so we can't just say 'blender is a 3d vector graphics engine', and it all depends on the output?
Mar 17, 2016 at 8:15 history edited joojaa CC BY-SA 3.0
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Mar 17, 2016 at 8:07 history answered joojaa CC BY-SA 3.0