With some insane amount of work could be done in ilustrator, with some real life photos for reference.
Here is a first attempt using a Mesh fill on Corel. But as you can see this will become extremely complex...
But they are a heck more easityeasily done taking a photo... you gessedguessed... Ink on a water tank.
https://www.google.com/search?q=ink+on+a+tank+photo+tutorial
They also can be done in 3D with a specialized particle generatorparticle generator and render engine: https://www.afterworks.com/FumeFX/Overview.asp
or try blender
I really would not waste time doing it natively in Illustrator. Of course, you can vectorize it or trace it after you have a base image. But... That is cheating :o).