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I'm an iOS developer and I'd like to learn how to use the tools in Fireworks correctly for app design. I feel very uncomfortable with slicing, rulers, guides, and resizing for retina. I know these can be very powerful tools when used correctly. I feel like it takes me much longer than it should to get most things done in Fireworks and I'm assuming it's because I'm not using it correctly.

I'd love watch a seasoned designer in action from start to finish and learn from their workflow. Does anyone know of any good screencasts/videos that can help me out?

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  • Any reason why you're choosing Fireworks over Photoshop? (Both capable, I far prefer Photoshop for iOS design though.) Aug 19, 2012 at 11:56
  • I'm more familiar with Fireworks. I just never had any formal training. Why do you prefer photoshop for iOS design?
    – mnort9
    Aug 21, 2012 at 21:25
  • Higher quality rendering and more control over how things look. Fireworks is definitely a high standard and has some great features I wish Photoshop had (pages etc). Adobe also seem to care about Photoshop more, so it has a brighter future with more updates (Retina support soon etc). Sep 23, 2012 at 12:16

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It really depends on each individuals preference and design workflows to choose the design app that want to design for mobile app. Both Photoshop and Fireworks have the design capability to design beautiful icons and user interface. You can first do a search on Dribbble to find works of mobile apps of people working on.

I know there are designers using Fireworks to design iOS apps. Here are some examples http://cir.ca/ http://dayoneapp.com/

I will definitely prefer Fireworks as its workflows are much better to work with and it is more towards screen designs. If you have explored the vector editing and used its path panel for boolean operations on vector shapes, you will know Fireworks has more to offer to a designer.

The fact that i can have one page on icon design and another few pages on the app interface design is really cool. I am able to work on every assets i am working, pull in screenshots ideas and work on it in a single document is very powerful. One of the most important workflow a designer will need is updating the design element on 1 page and see it updated on other pages instantly.

I also do prototyping and the use of pages, slices and hotspots enables me to vision and interact to see how the app will work too and then export the designs out for client to see using the PDF export. That is such a time-saver to me as well.

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