3

Hello all, I've recently come across a very cool logo/ typography on Pinterest. I'm trying to replicate it with my own text. I've found a few helpful tutorials on using Extrude & Bevel, as well as 3D rotate tool.

I haven't been successful in replicating this. Any help would be greatly appreciated !Thanks in advanced. -Artos

3

It's in theory possible in Illustrator 3D, but that will be a struggle. Here's a screenshot of my test fight:

enter image description here

The donut body can be put to vanish by turning its stroke and fill off in the appearance panel.

The donut is a revolved circle. I tried to find such position for the donut that there's only a single surface that needs text. A small rotation changes much the surface that must be covered. Often it's splitted to separate pieces and the seam is on the middle of the text. The needed surfaces can be found in the subdialog "Map Art" of the 3D effect "Revolve".

When a good position was found, I took a screenshot of the "Map Art" dialog and typed text on path to make it fit in the surface. That battle is just below the donut.

Then I dragged my type on a path to the symbols panel as a new graphic. After it the text was selectable as a possible surface cover.

Illustrator's 3D does not give control good enough. It takes much work to make a piece of text to fit.

If you must stick with Illustrator or Photoshop, you can as well take a wireframe of the donut in good position and envelope distort or warp your text along the wireframe.

Others have suggested to use a proper 3D environment. After trying to fight this it sounds not at all a bad idea.

ADD: Just for curiosity I checked, is it in Illustrator practical to envelope distort in 2D a piece of text to a strictly predefined shape this complex. I took a wireframe donut to be used as my reference. I typed "TEXTURIZE", outlined and tried to warp the text along the wireframe using Object > Envelope Distort > Mesh. Quite soon I had an unopenable knot.

The next attempt was made one character at a time and using only 1 column x 2 rows mesh.It went through, but the result is quite distorted:

enter image description here

A person with steady eye, hand and concentration would get the perfect result also this way, maybe even as one piece, not character by character.

The wireframe donut was made in a freeware CAD. A 20 sided regular polygon was revolved and the result was splitted to 20 separate sectors to create the wires. The wireframe was printed as PDF and opened in Illustrator.

  • Ok well thank you for taking a crack at it considering it may not be the correct environment for such a design. I will continue to mess with it. – Artos.Westology Oct 21 '17 at 15:12
  • Thanks for the detailed explanation! I too am currently trying the method of creating a Mesh for each character. I will update any progress as soon as I get further along. I've never tried using the CAD freeware, but I do like the donut shape u produced with it ! Thanks for the update. – Artos.Westology Oct 22 '17 at 4:30
0

Using Illustrators 3D Tools? I'd doubt that's possible. Use a 3D software (like Cinema 4D). Create a doughnut shape and texture it with your words.

  • Maybe it is in fact time I add more tools to my box. I'll look into cinema 4D. I'm not much familiar with that software. Thanks for the advice. – Artos.Westology Oct 21 '17 at 15:13

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.