I would like to know how the images below are done:
They are based off this image of a shoe:
If you guys know of any similar tutorials, let me know. Or if you guys are THAT advanced. Id like some instructions!
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The first two examples have almost certainly been created using 3d modelling software. Something like Maya, Blender, Cinema 4D, etc.
Although I can't be 100% sure, the second example looks like it might simply be a photograph, with the background removed and replaced with a solid green background - probably using the Pen tool to create a vector mask in Photoshop. It is also possible that it could be a 3d model.
There are some Blender tutorials here - specifically for modelling shoes, and to texturize them.
Those were almost certainly 3D modeled and rendered. Could be any of the major DCC tools out there: Blender, Maya, 3DS, modo, Cinema 4D, or even could be DCC sculpting tools like mudbox or zbrush.