Obviously the wanted general wood color is well visible only in few places, others are grey or too dark. A quick check in LAB color mode shows clearly the fully grey areas, which will not get any color otherwise than by adding it:

One way out:
- Make a new layer and fill it with the wanted color; pick it from a light point and use the paint bucket

- Make a copy of the image layer. Apply to it Highpass filter to bring up the local brightness variations. Find a radius which kills large area variations, but saves the texture. No matter if the color vanishes:

- Move the original layer to top, but keep it closed temporarily to see the others. Give to the picked base color layer blending mode=color. The high pass filtered version gets it. Add a Curves layer to stretch the tone range of the filtered layer:
- Find a good mix with the original by adjusting the opacity of the original layer:

A lot of variation is available by inserting an adjustment layer that affects to the original image, There's the "next layer only" switch, click it ON. Possible adj layers for this to try:
Here's an example with the curves layer:

The opacity of the original layer is adjusted higher because it's now not as dark as it initially was.