-1

This question is an exact duplicate of:

enter image description here

How can I make this kind of 3D paint stroke? Is it photoshop or C4D. please guide me through the process.

marked as duplicate by Scott adobe-photoshop Apr 11 '18 at 16:16

This question was marked as an exact duplicate of an existing question.

  • Please don't post the same question multiple times. Return to your original question and see about editing it so it gets removed from being on hold. – Scott Apr 11 '18 at 16:17
1

Can't say for sure, of course, but it looks to me like it was most likely produced in a 3D DCC tool, and yes C4D would work.

The three linear or curvilinear "brushstrokes" look like simple box modeled meshes, which were then distorted through a curve (mograph I'm sure) and each has a shader / texture applied which is the brush stroke, created in either PS or Illus, with an alpha channel for transparency to get the ragged rear end of each stroke. Each has a slight thickening at the forward edge, but other than that they are pseudo-2D folded to give the 3rd dimension.

The larger splatty mass looks sculpted, and there are many ways to approach that feel - what give all these elements the cohesion and the look is the paint stroke textures, and there's another Stack Exchange Graphic Design answer out there about that sort of thing:

Blending colors in photoshop and illustrator

It's also quite possible this was all done in Photoshop or similar, with brushes, and careful application of shadows and highlights to give the 3D feel.

Not the answer you're looking for? Browse other questions tagged or ask your own question.