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I'd like to be able to automate the process of finding a color's opposite saturation or brightness level in Photoshop. (eg. opposite of 93% saturation is 7% saturation; opposite of 48% brightness is 52% brightness).

I'd like to avoid Actions or Smart Objects or anything that involves manual clicking. I'd like to be able to simply paint any color on some particular layer, and the layers above it would automatically convert it its oppositely-saturated or oppositely-brightened color.

I figured I'd be able to do this with Adjustment Layers, but haven't found a way. I also played around with Layer Styles (using Color Overlays of Difference, Exlusion, etc.) but also couldn't find a way (perhaps with clever use of "Blend if"?)

Any ideas on how I could do this? Thanks in advance.

UPDATE: I included a pic to better illustrate what I need

enter image description here

  • Perhaps inverse of channel is a better name. I dont think you can do this elementarily but nothing a mask wouldnt do for you. – joojaa Apr 18 '18 at 11:37
  • Are you allowed to use a different program? For example Corel Photopaint can split into HSB channels. – Rafael Apr 18 '18 at 16:35
  • Or if yo only need the values, you could prepare an Excel table, probably converting it to a html+css page. (But I am trying to find the combination of layers... Interesting challenge.) – Rafael Apr 18 '18 at 16:44
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This is the most mind-blowing finding I have made playing with channels!

The answer:

YOU CAN NOT!

And here comes a long explanation why.

My first reaction was like the other two posts. Invert the image will invert the values (layer 1), then just re-reverse the hue (layer2, orange elipse) and voila!

Right? Wrong!

enter image description here

The Hue is in fact reversed but not the saturation and brightness.

enter image description here

I was wondering why, and I remembered that that is not how those HSB channels work.

When you invert a saturated color, the saturation remains the same. Let's see why.

Here is an almost red color. If we invert the values on an RGB file, the channels are in fact inverted but the overall saturation, which is the difference between the maximum value and the minimum one is, in this case, the same. The same saturation.

enter image description here

Now I made more complex tests.

1. The test sample

Here is a color table with HUE+Saturation circles organized in groups with the exact same brightness.

And here is the separated channels. (Photoshop cannot separate the channels like this, but PhotoPaint can)

The result is clear on each H+S+B Channel and they are as expected.

enter image description here

2. Inverting the RGB file

And now let's just invert the RGB file. The result is obvious on the HUE Channel, but funny things start to appear on the Saturation and Brightness channels. They are simply NOT the opposite of what we got earlier.

enter image description here

Now let's play with the S and B channels... And we are starting to mess things up.

3. Inverting saturation

By actually inverting the saturation channel we start to simply loose information.

We told every outer color in circles "You all guys are NOT saturated" so they all turned white or gray.

enter image description here

4. Inverting Brightness

This is even worst. We are telling all the first circle. "You guys do not have any light. You are all black".

enter image description here

5. Taken to the extreme

Here I am inverting both.

Notice the red dots at the center. We will address that later(1).

enter image description here

As shown a color is dependant on the other values to actually be a color. If you remove for example the Brightness of all colors you simply turn off the lights. By removing saturation you do not only remove saturation, but also Hue.

(1) The explanation about the red is when you remove the color information, removing either the saturation or the brightness, any original value the color had is irrelevant, so the hue is reset to 0, which is the value of the red hue.

You can not

You can not by using RGB channels because the 3D geometry of the space is different.

An RGB file which is normally how you work on most digital images is a cube with linear coordinates. But the HSB is a Cone with radial and polar coordinates. And as far as I know, Photoshop cannot work in HSB mode.

enter image description here

Your options

Use PhotoPaint that can work in HSB channels as I have shown here.

Prepare an Exel table that can be used to generate an HTM+CSS file to show you the colors.

  • so process is a technician of colors and data job I see... I really out now... but really appreciate about enlighting everything about color spaces ... looks like photoshop simply just semulates them visually to eachother. – Roozbeh E Apr 18 '18 at 20:03
  • Its possible, but you need the optional plugins adobe does not usually ship. You can find them at helpx.adobe.com/photoshop/kb/optional-file-format-plugins.html – joojaa Apr 18 '18 at 23:14
  • OOOooooohhhhhh... – Rafael Apr 18 '18 at 23:20
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You can do this. However I am not sure it fulfills your practical requirements in any sane way.

There is a filter that allows you to split out HSL and HSB channels for manipulation. Its not installed by default on all systems if not you can get it from Adobe.

What you are basically asking is conceptually simple.

  1. Copy all your layers merged into a new layer (or put them in a smart object)
  2. Apply Filter → Other → HSB/HSL
    • with RGB to HSB
  3. Use curves to invert either the green channel for saturation or blue for lightness. (no need for the hue rotation as you can use hue/saturation layer for that)
  4. Than apply Filter → Other → HSB/HSL
    • with HSB to RGB
  5. Mask this layer black.
  6. Paint on this layer with a white brush to reveal wherever you like.

Its possible, not somewhat live but not easy by most measures. Not really useful for anything in my opinion but yeah it works.

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