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I'm sure exported fbx has inner material, fbx correctly show materials in unity model preview, but when i import fbx in another maya scene, model is grey enter image description here

  • during import is Maya alerting you to missing textures or prompting for repathing? – GerardFalla Jun 12 '18 at 15:21
  • @GerardFalla no, not any message – chikadance Jun 13 '18 at 8:52
  • @GerardFalla is this the kind of questions you were hoping to attract? – joojaa Jun 13 '18 at 12:39
  • By which you mean the "turn the relevant toggle on" kind of question or the "turn the relevant toggle on in your 3D app" kind of question? ;) – GerardFalla Jun 13 '18 at 14:58
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I fix it, in new scene, I should enable texturedenter image description here

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