I'm sure exported fbx has inner material, fbx correctly show materials in unity model preview, but when i import fbx in another maya scene, model is grey
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during import is Maya alerting you to missing textures or prompting for repathing? – GerardFalla Jun 12 '18 at 15:21
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@GerardFalla no, not any message – chikadance Jun 13 '18 at 8:52
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@GerardFalla is this the kind of questions you were hoping to attract? – joojaa Jun 13 '18 at 12:39
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By which you mean the "turn the relevant toggle on" kind of question or the "turn the relevant toggle on in your 3D app" kind of question? ;) – GerardFalla Jun 13 '18 at 14:58
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