There is something about the spacebar "Hand" tool that I never noticed before.

It may sound ultra picky, but when it's at max zoom, you can see that this tool follows a pattern which I never noticed before, nor I remember seeing it.

I don't know if I toggled something (that's not snap to grid neither in Transform nor View) but I remember it being super fluid, no matter how zoomed in I was. Now that I'm aware of that "invisible grid" it feels extremely choppy and annoying.

Is there a way to disable this? Or has it been always there, and I just never noticed it before?

The pattern highlighted with guides

I'm using Illustrator CS6.

enter image description here

  • Sorry, but I can't replicate the problem at all. I see no difference between the behaviour of the Hand tool at any zoom level. – Billy Kerr Jul 31 '18 at 7:44
  • @BillyKerr you may be using a newer version of Illustrator, which has some smooth zoom features etc. – WELZ Jul 31 '18 at 13:40
  • @WELZ - I'm using the latest CC version, which does indeed have GPU acceleration with animated zoom, however even when switching those features off. it still doesn't cause the effect the OP describes. This might be something which has been fixed in the latest release. – Billy Kerr Jul 31 '18 at 15:25
  • I posted a Gif of how it looks like in real time. – Cristóbal Jul 31 '18 at 17:46
  • Are you using a graphic tablet besides the mouse? – Rafael Dec 29 '18 at 3:29

This is caused by "Pixel preview".
Switching it off, and you should be able to position the document however you would want to.

Illustrator View menu

Pixel preview is used for previewing image pixels so that you can get an idea on what it will look like when exporting as a raster graphic (e.g. for use as JPEG / PNG on the web). In this mode you will see individual pixels instead of the vectors.

When you zoom in a lot Illustrator will also show a pixel grid if pixel preview is turned on.

| improve this answer | |
  • I will check tomorrow! – Cristóbal May 25 at 9:14

It can essentially only move 1 pixel at a time.

At a normal viewing size, (on an hd monitor) moving 1 pixel at a time will look very smooth.

When you are zoomed that much, one pixel will occupy a large portion of your screen, which causes the appearance of choppiness.

I don't see that actual grid which you are seeing, not sure about that.

| improve this answer | |
  • Well, I remember it being fluid no matter how zoomed it was. Is it always been like this? – Cristóbal Jul 31 '18 at 17:50
  • I'm pretty sure... You may have never actually zoomed in all the way to the max (6.4k on cs6) because at 3.2k it doesn't seem so bad. – WELZ Jul 31 '18 at 17:53
  • It's actually at 6400. Look at the bottom left corner. – Cristóbal Jul 31 '18 at 17:56
  • @Cristóbal yes, 6.4k = 6,400 – WELZ Jul 31 '18 at 18:00
  • Do you have whole pixel transform switched to on? If so... – GerardFalla Jan 29 '19 at 5:13

I'm with others on this. Not seeing any variation even at 6400% -- and in CS6.. it's always smooth.

Now having artwork which may cause some delay in screen redraw could be the difference. CS6 (well any version) can start to lag a tad the more complex art is.

| improve this answer | |

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.