So basically i am want to create an image exactly like the reference image.But i am stuck when it comes to drawing lights and shades on the background. A little help will be appreciated.If anyone can share related tutorials i will be very thankful.
closed as too broad by usr2564301, Lucian, Scott, WELZ, Luciano Oct 22 '18 at 9:03
Please edit the question to limit it to a specific problem with enough detail to identify an adequate answer. Avoid asking multiple distinct questions at once. See the How to Ask page for help clarifying this question. If this question can be reworded to fit the rules in the help center, please edit the question.
Big faint spheres on the black wall are not shadows, they are wall patterns, made with radial gradients. In the example one is selected to show the gradient settings and transparency.
White spots with magenta glows can be made by layering white and magenta spots, white on the top, both blurred differently. They cannot be round, if you expect them to sit on the wall or the floor. Pefectly round spots cannot be reflected light from the disco ball. They seem to float in the air.
On the top for shadows there's blurred black shape with reduced opacity, blending mode=multiply or white-black gradient, also with reduced opacity+blending mode multiply.
The image is made in Illustrator.
In Photoshop one can use adjustment layers. One for shadows and one for brightened spots. White overexposed areas must be painted to a separate layer.
Adjustment layers can be for ex. levels, curves, brightness & contrast or exposure. The affected area is painted to the layer mask. Brightened spots are especially useful to be made in this way, because the color of the brightened area is automatic, no need to paint colored spots, only add white to originally black layer mask. See an example:
Consider to avoid the following logic error: The white spots in the shadow area areas in your image are grey. That's an error, because the white color marks overexposure. Bright reflections should be bright also in shadows.