I am having an odd problem.
I am playing with transparency masks and I guess I must've added the same mask to an object twice.
When I release the mask, the object looks just the same.
Even weirder is, I can remove color form the object, copy it as just a piece of vector, readd color, and the transparency mask is still intact.
There must be an obvious way to remove this second layer of mask, or create an identical vector without those textures?
EDIT: Just noticed that it does change slightly, the two transparency textures are just at the exact same spot. It is a little more transparent before I release the mask.