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I am looking to create this grey background in Adobe Photoshop. The size of the invitation will be 5*7.

Any help would be greatly appreciated!

Thanks enter image description here

closed as too broad by Scott, usr2564301, Danielillo, Luciano, WELZ Jan 10 at 15:49

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    There are other ways, but I'm thinking concrete and marble textures overlaid. Concrete should be fairly clean and smooth... For concrete and marble texture would go on top creating those white blotches. If it's mostly a white marble texture, you'd likely have to invert the image so the finer details are white and use maybe overlay blendmode and relatively low opacity. — The simpler method would likely be to find some grunge brushes and gently, with low opacity, brush in sections of a white over a gray bg. – Joonas Jan 10 at 6:15
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    Have you tried anything??? I suggest you to do some research, at least google it before posting a question. – Luciano Jan 10 at 9:47
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This is possible without drawing textures nor downloading any texture images:

enter image description here

Of course this is not marble nor antique pergament, but it can be acceptable.

I made at first a background. It's about 80% bright grey. I wrote a light text to see is it readable or will it mix too badly with quite light background. I let it be.

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Photoshop has filter Render > Clouds which create a little resembling texture. Unfortunately it seems to be too smooth as is, so it needs some grungefication. So insert 2 new layers "Clouds 1 and Clouds 2", make a selection, say 1/3 of the image wide and high and fill it with clouds in both new layers. Have black and white foreground and background colors. Do not duplicate a layer, you need 2 different clouds:

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Stretch both clouds layers to the full image size or even more and move them to have even distribution of black and white

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You obviously want some sharp edges, so posterize the upper clouds layer to few greyshades, say 8 of them:

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Reduce the opacity of the posterizerd layer to 20...30%

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Merge the cloud layers to one, reduce the opacity of the merged clouds and give to it blending mode = Multiply:

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Insert a layer mask to limit the textured area:

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Fine tuning: It's generally too dark. Insert an adjustment layer Curves to change brightness and contrast. Complex bends in the curve can reduce the darkness differences but still retain some edges:

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As already suggested, you can use a texture photo instead of the artificial clouds for higher quality results. Here a desaturated image of old pergament is used as an example:

enter image description here

Done.

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