I Have photoshop generated script which change current layer name to NewName

Question : It is posible to change that static value to variable value

Here is Code

function Rename() {
  // Set
  function step1(enabled, withDialog) {
    if (enabled != undefined && !enabled)
    var dialogMode = (withDialog ? DialogModes.ALL : DialogModes.NO);
    var desc1 = new ActionDescriptor();
    var ref1 = new ActionReference();
    ref1.putEnumerated(cTID('Lyr '), cTID('Ordn'), cTID('Trgt'));
    desc1.putReference(cTID('null'), ref1);
    var desc2 = new ActionDescriptor();
    desc2.putString(cTID('Nm  '), "NewName");
    desc1.putObject(cTID('T   '), cTID('Lyr '), desc2);
    executeAction(cTID('setd'), desc1, dialogMode);

All i want is to remove that "NewName" String and put variable defined from outside of function like

var DynamicName = prompt("Your Name","");

so instead of that NewName i want to call DynamicName Variable! is that possible? I want this cuz sometimes i need to change document name or layer name from my old stored variable from script.

  • Semi off-topic, but looking at where this piece of code is going... Maybe you'd be interested in this script I put in github recently: github.com/joonaspaakko/Photoshop-Rename-Layers-Script – Joonas Apr 18 '19 at 12:24
  • @Sergey Kristiy where did you learnt javascript on high level??and did you learned all languages like html css to make extensions? – Mr.Online Apr 18 '19 at 12:35
  • @Joonas thanks but i hate script UI ( well i love it but i hate user input part) i made around 15 scripts and all of them are least user input type; when it comes to raname i always inherit it from original file or psd name etc but your script it great though :) – Mr.Online Apr 18 '19 at 12:37
  • I sorta linked the script in hopes you could use it as an example in building your own. Like for instance the way I rename a layer in my script is with a one liner: app.activeDocument.activeLayer.name = "New name";, which does exactly the same thing as your Action Manager code in the question. That said, Action Manager code is typically faster. — People use scriptui because they need some input from the user... There's not many other uses. The only one I can think of is a progress bar... I think you are telling me you do after all dislike all of scriptui ;) – Joonas Apr 18 '19 at 13:55
  • @Joonas i don't dislike scriptUI at all in fact even i need to use it sometimes :) i.stack.imgur.com/FFhGz.png but the thing i avoid it to use it at least as possible XD – Mr.Online Apr 19 '19 at 3:24

Like in any other language, in javascript you can pass parameters to functions:

rename(DynamicName); //you're passing a parameter DynamicName to function rename()

function rename(newName) { //newName will be a variable name for parameter
    desc2.putString(cTID('Nm  '), newName);

and you can send a number of variables:

rename("beautiful layer", 10);

function rename(newName, id) {
    desc2.putString(cTID('Nm  '), newName); // your variable
    ref.putIdentifier(cTID('Lyr '), id); //second variable

or if your variable is defined outside rename() scope you can use it directly:

function rename() {
    desc2.putString(cTID('Nm  '), DynamicName); // your variable

I'd recommend to do course on the JS on codeacademy or something similar to learn about it, it won't take more than an hour for basics like this.

  • well for current script the stuff working but i used the same thing few days ago while making my extension and oddly don't know why i was failing :) anyway this one works now! btw did you tried making extensions or generators?? – Mr.Online Apr 18 '19 at 7:27
  • 1
    extensions yes: gumroad.com/kritskiy ; generators no – Sergey Kritskiy Apr 18 '19 at 7:44

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