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I want to make the most of using 3D models in PowerPoint, and I'm looking for a good workflow for this with Cinema 4D. Specifically, I'd like to know the ideal file type (.fbx, .obj or something else), and my materials don't display in PowerPoint accurately. The default lighting is lacking, too. I'm sure I'm doing a few things wrong, but I can't seem to find any solid documentation. Any suggestions would be appreciated. Thanks!

  • I don't think PowerPoint supports these formats. Here's the relevant page on the Microsoft support site which shows a list of supported file formats: support.office.com/en-us/article/… – Billy Kerr Jul 12 at 12:56
  • The models (I've been using .obj) do indeed import into PowerPoint, and animate with the morph transition, but mine seem very lacking compared to the online choices that Microsoft offers. – itsmikem Jul 12 at 12:59
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    Perhaps they have still to update the support page, if it's a new feature. – Billy Kerr Jul 12 at 13:01
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    Found this if it's any help: ellenfinkelstein.com/pptblog/how-to-insert-3d-into-powerpoint – Billy Kerr Jul 12 at 13:02
  • Thanks, I've seen that. It's helpful, but I'm using Cinema 4D. – itsmikem Jul 12 at 13:04
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It seems the best workflow is as mentioned by Billy Kerr in comments:

Export from Cinema 4D to one of Paint 3D supported formats (3MF, FBX, STL, PLY, OBJ, and GLB) and make any adjustments in Paint 3D (probably materials and light), then export again to Powerpoint as 3MF, OBJ, FBX, PLY, STL or GLB. Check which format produces less issues.

More info here.

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