I want to be able to move the eye lens that I have created and limit its translate to just move along the surface of my eyeball and because my eyeball is round I don't know how to do it

  • 1
    Use a geometry constraint. Although this is somewhat bad way to rig an eye. – joojaa Sep 1 '19 at 17:09
  • why this is bad? – MajorMos Dark Sep 1 '19 at 19:13

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