So I'm trying to create a stroke out of an S, and am using the normal blend tool trick to get a path down the middle but all I'm getting are these off lines that only start and end in the right place.
1 Answer
Blending gives often unexpected results if the blended paths have different amount of nodes or they are distributed differently. An example:
In the left there's 2 paths which are separated from a S. In the middle there's a succesful midline generation with blending. In the right there's an unsuccesful attempt after editing a little one of the paths. The halves have radically different node distributions.
You can try the following alternative tricks:
1) Offset path
2) give to one of the disassembled halves a half-width stroke and disassemble it
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