I have created the following 2D coin texture:
From this 2D textures, I'd like to create something like this:
What is the best way to go about this? I tried using Blender, and I created this render:
Sadly it looks way too realistic. I can't figure out how to make it look less realistic. I tried flat shading which helped, but it still looks weird. I another issue with this is the position of the highlight.
Are these images done by using a perspective tool and creating a 3D looking image in a 2D environment? Or is it done with something like Blender, just changed to make it look less realistic? Or is this done in a completely different way?