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Basically, how do I do a hybrid of Rotate which rotates every object in a selection a fixed [there is no random option here] amount about the selection's center, and Transform Each> Rotate[random] which rotates each selected object individually but only about each object's own center.

What I want is either the ability to chose Random in Rotate and have it apply to each object in the selection independently, or want the ability to move the Transform Each rotation point for the selected objects to a common point prior to application.

Edit: [Added Image] The idea is a group of objects each individually rotate a randomly determined amount about a given axis [or a group axis], while keeping their orientation facing the axis

enter image description here

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I do not know if this will work for you, but it's as close as I can think. Perhaps another user will know of a script or better method.

A Scatter Brush -- this assume the objects, like your example are all similar. If they are not similar, disregard everything after this sentence. :) This won't work for anything more than placement reference. I doubt that's overly helpful.


(CS6 screenshots, but it's similar in newer versions)

  • Drag one shape to the Brushes Panel
  • Choose Scatter Brush when asked.
  • In the Scatter Brush Options window that appears set the Rotation relative to to path rather than the default "page".
  • Click OK

Draw a circle and apply the new scatter brush to it. You should get the circle with the objects rotated relative to the central point of the circle.

enter image description here

  • Select this circle and click the Brush Options button at the bottom of the Brushes Panel
  • Tick preview if necessary
  • Set the Scatter field to Random

enter image description here

  • Adjust the sliders on either side of the field

This will result in random dispersement of the objects but they will all still be rotated relative to the path.

You can then expand the appearance of the brush and alter the appearance of individual object instances.

Here's an animation showing it all....

enter image description here


Again, I don't know if this will work for you. I'm assuming the objects are more than merely hexagons perhaps.

Also note I used a circle as the basis for the brush. Any path could be used and the rotate will remain relative to it.

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