I am saving a PNG in photoshop with a transparent background.
When I export the image as PNG, each pixel of the "transparent" part has an alpha value of 0, but in the program that I am using (game development) even if the alpha is 0, I need to assign the RGB of the pixels. so a transparency pixel should have an RGBA value of ( 255,255,255,0).
Photoshop automatically assumes that transparency has the same RGB value as the edges of the images. For the requirements of the work, I need the pixels of the work to be white even if they have alpha 0 (They are transparent with 0% opacity). So the transparent pixels need to have an RGBA value of (0,0,0,0).
How I can make this?
I can change the format of the file or even use another tool. How can I do this?