I have an object to which I apply Filters > Textures > Rough Paper
The object has straight edges and when I apply the filter they become irregular. I would like to get the texture but keep the edges straight.
How can I do this?
1 Answer
Select the object, and then go to Filters -> Filter editor.
Click on Displacement map (this is the component that randomly displaces the shape (and its border).
Select a scale of 0.