I would like to apply a texture of a brick wall to a face. Goal is to turn a face into a statue made out of bricks.
Ideally, I would like to make a method to turn this into a series of photographs.
Issue: I have a hard time making it look in any way good (e.g. realistic).
What I have tried so far is following this tutorial to create a displacement map by obtaining a high contrast and blurred version of the origianl image to use with Photoshop distort filter. The end result is fugly. The issue is that the straight lines of a brick wall need to be distorted in a very precise way to make as if realistically the face was made out of brick/stones.
What I thought might be a simple photoshop game turned out to be much more difficult than expected.
Other options could be:
- Pattern by hand and distort/skew tiles to the facial features. Extremely labour intensive and I am not sure I could even get the result. Also, photoshop doesn't seem too suited for this kind of manipulation.
- Generate a depth map in another way? I am currently trying to make this work with pictures I already have, but I am open to suggestions that include reshooting to generate some form of 3D mapping of the features (but I have no idea where to start).