3

In this youtube at this point in time the designer snaps circles equidistantly around each other, but does not show what settings are necessary to achieve this?

Thoughts?

  • The video maker is relying on grid snapping – joojaa Apr 23 at 6:05
4

It's hard to see, and there's no commentary or explanation given in the video, but I think I know how it's done. No snapping options need to be set for it to work. In fact probably best to switch off all snapping in the snap controls bar so these don't conflict with rescaling.

  1. In Edit > Preferences > Behavior > Transform, make sure the option to "Scale stroke widths" is unchecked.

  2. Draw a circle, and stroke it, remove any fill if there is one.

  3. Switch to the Select and Transform Objects tool F1

  4. Duplicate it Ctrl+D

  5. Hold down Shift+Alt* while clicking and dragging the transform handle until it snaps into position. This will constrain the scaling by the size of the object for each step. So if the object's bounding box is 50 units², the next steps will be 100, 150, 200, and so on.

  6. Select the middle circle again

  7. Repeat steps 4 to 6 until finished

Example

enter image description here

*Note: If you are using a Mac, I assume the constrain shortcut will be Shift+Option instead. Perhaps a Mac user can confirm this.

| improve this answer | |
  • 2
    Shift + Option works on Mac; actually, the Option key is also labeled Alt. – Juancho Apr 23 at 15:15
  • @Juancho Thanks for that! – Billy Kerr Apr 23 at 15:22
  • Genius - Thanks! – Ole Apr 23 at 23:54
  • 1
    Make sure to always duplicate and drag the starting / original circle. As the larger circles will scale to larger proportions. – Ole Apr 25 at 0:26

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