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I have made pupil of eye by blending different layers in 2nd artboard but when i move it to my original sketch it become little transparent due to blending different layers. i cannot change blending to normal. So how can i solve this issue.

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  • I have tried but it did not work. I might not clear about my question i wanted to ask that actually my path is blended. No matter i move that path on any layer, blended mode remains same as soft light described in appearance menu. – Muhammad Waqar Amin Jun 13 '20 at 22:14
  • Select all the "blended objects" and group them. Select the entire group and in the transparency panel click the box "isolate blending"- this should keep the blending confined to the group so it does not affect other objects – Kyle Jun 14 '20 at 3:26
  • Isolate blending in transparency panel worked. Thank you for helping. – Muhammad Waqar Amin Jun 14 '20 at 18:21
  • @Kyle: please add your comment as an answer so it can be upvoted and accepted. Thank you. – PieBie Jul 16 '20 at 11:07
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Select all the "blended objects" and group them. Select the entire group and in the transparency panel click the box "isolate blending"- this should keep the blending confined to the group so it does not affect other objects.

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