The example below is using Krita, but since this kind of operation is common in almost all graphics software, I would like to know if there is a general method for this.
When brushing with a translucent colour, while I am brushing without releasing the mouse left button, the drawn part has the same colour. But if I release the left button and try to brush again to add some missing parts (that was not painted by the previous stroke), the overlapping area gets thicker.
But often, I want to paint a single entity with multiple strokes, because painting the exact shape in one stroke without releasing the left button is not easy. Is there anyway to make a few consecutive paint have the same effect as one paint, that is, the overlapping area below would not be thicker than the other part? Something like pressing a modifier key during multiple strokes, etc (tried, but there seems to be no such thing)?
The workaround I could come up with is creating a separate layer, paint with a completely opaque colour, change the opacity of the layer, and then merge the layer, but this is really cumbersome.