So I'm trying to create two brick variants from this reference: one light one (Spot A on the ref) which I already have and another version with darker bricks (Spot B on the ref):
Here's my light variant:
However I'm struggling to make a dark version from it, the results are just really bad or not working at all. Here are the things I've tried so far:
- Playing with levels and curves;
- Different color fill/duplicate texture overlays with different blend modes
- Using a leveled black and white version of the texture as a mask on a color fill;
- Combination of the above.
Any pointers or ideas how I could make a dark variant from that texture?