I have an object that represents a board with a 1/2" tenon on the ends. If I scale the board by changing the length, the 1/2" tenon changes length. Is there a way to change the length of the board but keep the tenons always 1/2"? In other words, if the length changes, the middle part of the board changes length, but the tenons remain the same length.
I have Pro, so I can do a dynamic component if that would be the best approach, but I can't figure out how to freeze a certain part of the object. I thought of creating the object with three different objects sandwiched together and then in the DC adjust the length of the outer (wider) part of the board independent of the center of the sandwich (the tenon part). Then, if possible, hide some of the edges to make it look like a single object. But I'm hoping this is easier than that and I'm just not experienced enough to know it.