first time user here, just created an account. I am making a board game and I'm in the printing phase. I have made some .svg hexagons to act as tiles for the game and now I need to put them on an artboard and get them printed and cut. However, I am encountering a very frustrating issue in Illustrator (CS6). I place the first hex, the second one snaps perfectly underneath it, but when I go for the third ne, to the side, to place it in between the first 2, it doesn't snap in place and is always a bit aschew.
I tried grabbing it by the anchor point and that sort of works, but apparently not all the time. I tried holding shift down and it doesn't even want to get close to the first 2 hexes. I am desperate and obviously have no clue what I'm doing. But I'm not currently in a position to pay someone to do it for me, so I'm just looking for advice.
I also read somewhere that it can't actually be done and if I try to make a grid it will always be a bit weird here and there, which sounds like bogus to me.
And here's the thing. In order to print it, I need the borders to snap perfectly in place, but also to delete one of them. Normally I'd try with 3 lines at 120 degrees from each other, but I already have the hexagons as individual graphic files, with drawings on them and everything, so that's not really an option at this point.
In conclusion, sorry for the long text, I'm panicky. I need to place a lot of hexagons on one artboard, then click on a magic button that rearranges all of them from all over the place to perfectly snap to each other and forming a grid. Can that be done? I feel like it should be really simple but I'm just missing something.
Please help and thanks in advance! ArK