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I rendered 250 png images for an animation.
In QuickTime (10.5), I open these images as an Image Sequence and set the frame rate to 24 per second. This should give me a movie of around 10 seconds.

I get a 10 second movie, BUT all 250 images play within the first 4 seconds, and the remaining 6 seconds are just a still frame of my 250th image!

When I enter other frame rates, like 60 / second, I get a 4 second movie, but all the movement is in the first 40%, then only a still frame.

How can I create a movie from my 250 png images that actually plays at 24 or 25 fps?

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  • Hi. Welcome to GDSE. Video editing questions are off-topic here. Sorry about that. Maybe try Video Production Stack Exchange instead. – Billy Kerr Jan 26 at 12:25
  • @BillyKerr reposted at Blender SE. Can you close it? – michi Jan 28 at 22:34
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If you are using Windows, I would recommend that you use VirtualDub2 http://virtualdub2.com/. It is a very simple program.

  1. File > Open - your first frame, and if they are consecutive numbers it will be loaded as one clip.

  2. Video > Compression - And select the codec you want. If you want to export to Mp4 use x286 8 bit

  3. Video > Frame Rate > Change Frame Rate to - If you want exactly 10 seconds, use 25 FPS

  4. File > Save as - And choose your output file.

(You probably need to: Audio > No Audio)

You can even export to animated GIF. You do not have control over the generated palette or dither, but if your animation is flat enough it will compress well.

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    QuickTime (10.5) says Mac through & through. QuickTime for Windows was discontinued in 2016. – Tetsujin Jan 26 at 16:10
  • Yeap, I would not use QT for this. – Rafael Jan 26 at 16:34
  • @Rafael, thank you for your suggestion. I am Mac through and through though... – michi Jan 28 at 22:26

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