TLDR; I can't seem to drag a fill from the swatches to replace one of two fills defined in an appearance. How do you do this?
When I update an appearance with multiple fills, it updates both fills even if nothing has changed on the other, (like dragging an updated appearance over an object that has an older version like the appearance).
This is problematic because I have one fill with a Texture and another fill with a Gradient. I don't want the gradients to have to change, (and therefore have to update all of the objects whose gradients reset).
Is there a good way to manage separating textures and gradients, maybe with the appearance feature, in a way that let's me update / change them separately?