I use Inkscape which is capable of SVG output. I am trying to animate characters like Santa and export them as GIF. I am trying to do simple animations like the movement of legs, hands, head etc. Most of this can be achieved using rotate, move and scale. I am currently using Enve but it is a bit hard for me. I tried SynfigConfig as well. I used to have Adobe Flash a few years back and it was really easy to use. I tried Blender and it groups SVG in a funny way.

It will be nice if there is a simple enough free program which can help me add these simple movements to the SVG and export them as GIF or Webp. Thanks.

  • 1
    Hi there, have you read inkscape.org/learn/animation ?
    – AAGD
    Commented Nov 29, 2021 at 9:54
  • Hi, thanks @AAGD , I tried most of them and found Enve very helpful. But something simpler would be nice. I love how Blender works. Sadly they group SVG in a strange way that it is hard to separate them. Otherwise, Blender has almost everything I am looking for.
    – user227495
    Commented Nov 29, 2021 at 9:56
  • Grouping while importing? How about importing layers that are already separated instead?
    – AAGD
    Commented Nov 29, 2021 at 9:58
  • @AAGD Not sure what you meant by that :blush I draw a Santa, it is mostly in a single layer.
    – user227495
    Commented Nov 29, 2021 at 10:24
  • Like if you want to animate his arms, import the arms separately... I can only guess what you want to achieve...
    – AAGD
    Commented Nov 29, 2021 at 10:46

1 Answer 1


You got almost all options covered. So I can not add anything in that respect.

As I understand you are making a 2D animation. If you like how Blender works, probably you should adapt your workflow a bit.

I never use a vector file for animations if I really do not need to extrude a shape. So one option for complex images is to export as PNG each asset you need. Then import images as planes.

One advantage of this workflow is that you can make small adjustments and only export again the asset with the changes. You can even use PNG sequences as textures.

The animation will have a lot fewer objects in the Blend file.

  • Thanks. I hope that one day Blender would import SVG just like Enve.
    – user227495
    Commented Nov 29, 2021 at 13:31
  • Blender supports svg, you need to optimize it. The point is that using a texture instead of geometry is faster.
    – Rafael
    Commented Nov 26, 2023 at 19:30

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service and acknowledge you have read our privacy policy.

Not the answer you're looking for? Browse other questions tagged or ask your own question.