I am about to embark on recreating a supermarket aisle. There is perspective involved and I am wondering whether using the perspective grid is the best tool I have never used it before. I am also wondering whether to use the 3D and Materials e.g extrude and bevel to create a 3 dimensional effect for the products on the shelf. It seems quite daunting and maybe a bit beyond my skill level right now but am looking for the most effective way to do it. The illustration will be quite flat essentially no shading but there does need to be some perspective.
There are a few ways this could be accomplished.
I, personally, hate the **** perspective grid. It's a cumbersome and annoying feature in my opinion.
There are, I'm sure, thousands of users that enjoy using the Perspective Grid and rely on it a great deal. In no way am I stating my method is "correct" or "right". It is merely one alternative to using Adobe's Perspective Grid.
I would.... draw each side of the aisle flat, then group and perspective distort the group. Then add depth manually (which would have to be done with or without using the Perspective Grid).
Once the depth is added, it's possible to perspective distort again to tweak the perspective if necessary.
One could ease the file complexity (and weight [kb]) by utilizing Symbols for the products. Draw it once, create a symbol, and reuse the symbol will make for much smaller (and easier to manage) files.