To add a delay to a specific layer you put the duration at the end of the layer name: Layer1 (200ms)
. This is the time this layer remains visible until it is covered by the next frame. The duration set there may be ignored/changed by browsers/players if too short or too log.
You can use the same principle to set how the layer is used:
(combine)
to add it over image displayed so far
(replace)
to replace the whole image.
So for instance, an image with the following layers:

Will show
- a blue square for 3 seconds,
- then a black square is added and is visible for 1 second over the blue square
- then a red square with a transparent center (through which you see the white of the GDSE page) replaces everything for 2 seconds
