I am trying to draw some hair. But the shape layer acts weird in photoshop. Why does it become so pointy?
How can I make it look natural Like I can adjust the limit in AI, is there any way I can do that in PS?
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Photoshop has no specific path miter controls in terms of custom values like in Illustrator.
You can control joints to a degree via the Shape Options in the control bar....
Beyond this, there's nothing in Photoshop to alter miter values which I'm aware of. But I am using a legacy version and not the latest release.
Most would be using Illustrator if they have experience with Illustrator for reasons such as this. The more control you want over path appearances, the more Illustrator becomes the preferred tool.
What is or is not "natural" is subjective and relative.