Few days I am having a problem to understand how one logo is created.
I tried recreating it in Illustrator and Photoshop, but I failed.
This is the logo
What gives me a problem is how to get down part, bent rectangle shapes. We have a "Nike like" shape on T, and under it we have exactly the same bent rectangles grid.
I can create all until it comes to the rectangles grid, also I can create a shape that is bent on the same way.
I have tried creating grid of rectangles and then warping it next to "Nike like" shape at the bottom of letter T, I get close, but it is not perfect, it has to be perfect, it is perfect on logo, someone made it, there has to be a way.
So, I am thinking.
- "Nike like part" and rectangles grid was a part of a same "tube like" shape that is somehow manipulated into this look. (I suspect this is the case, but it could be.)
- T and "Nike like shape" is created first, then a grid of rectangles is manipulated to sit exactly bent as the "Nike like shape" is.
- "Nike like shape" is copied into two instances, blended, and they got like I did in the upper image, and then somehow they manipulated this shape into grid.
In any scenario, I am not sure what to do.
The biggest problem to match rectangle grid shape to "Nike like" bent shape in Illustrator is that I can not get a complete path around so I can match the bending with Anchor Point Tool.
As you can see, every rectangle has it's own path, and no matter what I tried, compound path, expand, export as png, then image trace, group, blend - expand, unite with pathfinder (colors mix - so it is wrong), merge with pathfinder (different color still have it is own part - it does nothing in the end).
So, yeah, this is a big problem for me, so if someone has idea how this is done, I would appreciate some help. It does not matter, Illustrator or Photoshop.