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I've created a simple disk model with a chamfer and fillet. I'm using an Adobe substance for texturing. I'm using Adobe Substance 3D Stager (though I had this same issue Adobe Dimension, which is basically an earlier version of Stager, and also in Blender when I used the Adobe Substance importer). It seems that the texture is only displaying properly on the XZ plane. Every other face of the plane has a scrambled texture. How can I fix this?

Rendered Model

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    Not the right place to ask but basically you dont have a well formed UV map
    – joojaa
    Nov 24, 2023 at 17:55
  • I was able to figure that out, thanks! Is there an appropriate stack exchange for questions like this?
    – Trekkie
    Nov 24, 2023 at 18:09
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    Well not really generally, but since you used blender there is ablender.SE
    – joojaa
    Nov 24, 2023 at 18:12

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