I'm a project manager coordinating development of audio plugin software. Our GUI designer is using Altium 3DS to build a 3D photo-realistic GUI, and will then output images from there for the software to use for knobs, etc.
The plugin software wants the knobs to be provided as image arrays -- where a knob is embodied by a single PNG file which is a horizontal, end-to-end concatenation of all the images that are shown as a knob turns through its rotation.
My 3D designer tells me that 3DS can render the knob out as single frames, and he has to then manually assemble all these together in a single "filmstrip" image array. I want to lid that time consuming and error prone assembly process, perhaps by using a capability of 3DS, or a Photoshop Action, or so image assembly utility? Can anyone suggest the most effective method?