Photoshop CS5 comes with a feature called Puppet Warp.

I find it specially useful for a certain animation I'm making. Normally, I duplicate the layer, use puppet warp, done. Then duplicate again, and so on...

This is a bit frustrating because I have to re-create the pins for every frame (and you can't undo when you move a pin modifying the mesh, I think).

That's a shame, because this tool is great for my project.

I wonder if there is any other software specialized in puppet warp animation? Or, is there a way to not have to re-create the pins for every frame in Photoshop CS5?

4 Answers 4


If you have After Effects, you can use the puppet tool to create your animation.

Here's Adobe's help page on it: http://help.adobe.com/en_US/aftereffects/cs/using/WS60CD3928-D380-481e-9B30-FBEE0D4E29CAa.html

I have not used it much, but I followed this tutorial when I played around with it a while ago: http://www.youtube.com/watch?v=9FKaPBAUBNY


The way to avoid having to re-create the pins each time is by using a smart object, as explained in this Adobe tutorial.


The best character animating software that comes to mind is Toonboom Animate Pro. It is similar to Flash (vector based), but designed specifically for animating and rigging characters.


use puppet wrap on a smart object and the pins will remain available

  • I don't believe that you can change puppet-warp pin positions per each frame of an animation. If I'm mistaken, could you provide an example? Dec 15, 2013 at 20:05

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