Is there a tool -- preferably free -- that can "paint" texture maps in a 3D view? (Similar to Pixologic's Sculptris)
I have several low-poly (<1000) models that I want to "touch up" the textures. I've written a program that converts them to
.obj including normals and texture coordinates. So far everything shows correctly in Wings3D and Blender.
I'm just looking for something fast.