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This is ridiculous: I have a simple looping path. It has a stroke and a fill. I apply "Object > Path > Outline Stroke" and it only applies to half the path.

If I break the loop in two places, it works, but the ends don't join well. If I break it in one place, it still doesn't work. If I delete any number of points, it still screws up.

EDIT: I also just tried outlining it, deleting the bad stroke, and re-outlining the fill - but that doesn't work either - I think there's something wrong with the shape.

EDIT:

Wow. So, I retraced it manually and approximately, and it still didn't work, but not only that, I messed up one of the tangents, and suddenly it works. It's the unique shape that is an exception. This is definitely an AI bug.

Screenshots:

Before Stroke

After Stroke

Anyone have any suggestions or ideas?

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  • No clue. Trash preferences perhaps. If the same thing happens with a newly drawn path, check the Appearance panel for any unusual settings.
    – Scott
    Jan 6, 2014 at 22:30

1 Answer 1

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So, I don't know if the question can be answered since I can say nothing more than that it is simply an AI bug for sure, if you'll observe; nonetheless, the slight compromise will suffice for my needs:

Positive slope doesn't work, yet zero or negative slope does

Weird :-?

As a wild guess, it really looks like it's some kind of issue with the determination logic for the bisection of the angles at the anchors - I did another test, and it did do the whole path, but there was a slight pie-sliver break at one of the anchors

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  • Most likely Object > Expand (which does the same thing) won't show the issue. I rarely use "outline stroke".
    – Scott
    Jan 7, 2014 at 0:56
  • Well, no, I'm pretty sure it still did.
    – Codesmith
    Jan 13, 2014 at 0:52

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