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I've a very simple rectangular shape that has been filled with a hexagon texture. I'm looking to create a sense of depth by keeping the lowermost row of the hexagons largest while transforming the top row to be smaller so they are appear to be in the distance.

This would be similar to creating a chessboard like 3-D feel. Any recommendations or proper ways to use the tool without relocating the actual placement of the rectangle – just be inner dimensions?

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marked as duplicate by Alex Blackwood, Scott, ckpepper02, DᴀʀᴛʜVᴀᴅᴇʀ, benteh Jan 18 '14 at 15:49

This question has been asked before and already has an answer. If those answers do not fully address your question, please ask a new question.

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    Do you have the pattern? What program are you working in? – Ryan Jan 17 '14 at 17:05
  • I voted to close this and posted a new answer at the duplicate Alex indicated above. – Scott Jan 17 '14 at 18:33