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I have a mesh and it has VertexPaint modifier. How I can set values on a per vertex basis?

I tried to select a single vertex and looked for any property I can change to change its coloring.

I need to export it to fbx format and read it from my program.

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    You need to explain in further detail what you are trying to do, and how you've tried to do it yourself. – ckpepper02 Feb 18 '14 at 15:24
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I'm not proficient in 3DS Max, but in searching I found these two bullets that may help you:

  • VertexPaint is automatically applied to the selected object when you click Assign Vertex Colors > Assign To Selected. It is not available directly from the Modify panel or Modifiers menu.

  • To render vertex colors, assign a Vertex Color map

Vertex Modifier Help

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